We Never Really Told People How to Use Mods: The Game's New Quest Rights a Wrong

The space ninja adventure known as Warframe, an experience where you can feed yourself to a giant mouth and pilot futuristic vehicles, has released a significant update. The Vallis Undermind exemplifies the creative flair that has come to define Warframe in more recent times.

The new content, made available this week, brings in a new mushroom-themed warframe that performs a unique animation, along with a brand-new biome to discover. But it’s also going back to basics, with another quest aimed at making sure this complex, vast long-running online game is understandable by new players.

A Quest Called "The Teacher"

Called “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Content creators often produce extensive guides about idealized builds that use synergistic enhancements to create overwhelming power.

“Many players likely started their journey, encountering mods without grasping their purpose,” noted a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Wow, modding is interesting. I want to try more of this.’”

A Joint Development

“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and a supporting studio, who designed the mission, which will be introduced to new players.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.

Several developers were already fans of the game, but others had never played before, according to a lead designer. This fresh viewpoint that proved critical.

“The first thing we did was basically sit behind them and go right play through the tutorial and document extensively on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all.

“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.

Closing an Important Loop

Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.

“Numerous subtle adjustments and little subtle things in the background there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.

“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?”

Experienced players will naturally recognize these mechanics and understand how it works, but beginners require instruction to notice these details.

“This type of design work that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that we never really told people how to use mods.”

A Labor of Love

“There’s so much that goes into just making a really simple mission that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”

The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I love Teshin,” he said. “He embodies everything my younger self found awesome.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a ongoing struggle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won't encounter until much later. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.

Cathy Blake
Cathy Blake

A seasoned gaming analyst with over a decade of experience in online casinos and slot machine mechanics.

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